BROKEN NORMALS
Freelance studio specialized in 3D content creation and motion graphics.
ADIDAS SAMBA
3D FOOTWEAR
Disclaimer: This 3D model was created as a personal project for educational purposes. Full respect to FENTY and PUMA for their brand values, which were honoured throughout this creative process.
FENTY x PUMA
3D FOOTWEAR
Disclaimer: This 3D model was created as a personal project for educational purposes. Full respect to FENTY and PUMA for their brand values, which were honoured throughout this creative process.
PRADA
MONOLITH
3D FOOTWEAR
A personal project, inspired by the brand's iconic design. The project demonstrates precise 3D modeling in Blender, with detailed texturing work completed in Substance Painter. Custom patterns and materials were created to capture the unique characteristics of the shoe.
The model is showcased in a motion video, featuring dynamic lighting that emphasizes the loafer's distinctive details. This project highlights both technical proficiency and a deep appreciation for high-end fashion design.
Disclaimer: This 3D model was created as a personal project for educational purposes. Full respect to PRADA for their brand values, which were honoured throughout this creative process.
GAME ASSETS
Designed with a precise 3D workflow, beginning in Marvelous Designer to establish the base shape. The topology was further refined in 3ds Max and ZBrush, while Blender was used to craft the detailed rope and trimmings. The texturing process, completed in Substance Painter, brings out rugged, realistic details. The final renders were achieved in Marmoset Toolbag, showcasing the craftsmanship and attention to detail in this design.
TACTICAL BACKPACK
GAME ASSETS
Designed as game assets, optimized for real-time performance with a low-poly model and baked textures. The workflow began in Marvelous Designer, with topology refined in 3ds Max and ZBrush. Blender was used for finer details, and Substance Painter brought the textures to life, delivering a highly efficient yet visually detailed final product. Rendered in Marmoset Toolbag, the gloves are ready for integration into game environments.